March 3, 2017GPU Performance for Game Artists
August 24, 2015Multithreading for Gamedev Students
Here are the slides of another talk I gave in Trinity College Dublin. This one gives an introduction to the basics of programming for multicore processors, covering the aspects that most apply to developing game engines. The talk is aimed at gamedev students that don’t necessarily come from a strict computer science background, but is also applicable to CS students looking for a refresher.
July 30, 2015How to Become a Game Programmer